The Prince is successful, and the universe is returned to normal. Despite acknowledging his mistake, the King charges his five-centimeter-tall son, the Prince, to go to Earth with a "katamari"-a magical ball that allows anything smaller than it to stick to it and make it grow-and collect enough material for him to recreate the stars and the Moon. In a drunken stupor, an eccentric, god-like entity called the King of All Cosmos destroys all the stars, Earth's Moon and other such celestial bodies in the universe, save for Earth itself. A high-definition remaster of the game, Katamari Damacy Reroll, was released on Windows and Nintendo Switch in December 2018, on PlayStation 4 and Xbox One in November 2020, on Amazon Luna in March 2021, and on Stadia in September 2021. Some critics have hailed it as a cult classic and one of the greatest video games of all time, praising its gameplay, replay value, humor, originality, and shibuya-kei soundtrack. Its success led to the creation of the greater Katamari franchise, and inspired numerous subsequent games imitating its quirky, colorful charm. Katamari Damacy was well-received in Japan and North America, becoming a surprise hit and winning several awards. Katamari Damacy 's story, settings and characters are highly stylized and surreal, often both celebrating and satirizing facets of Japanese culture. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to human beings to mountains, until the ball has grown large enough to become a star. The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were inadvertently destroyed by his father, the King of All Cosmos. As director, Takahashi emphasized concepts of novelty, ease of understanding, and enjoyment. Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million. It was released in Japan in March 2004 and in North America in September 2004. 'Clump Spirit') is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. A Katamari competition between two players is also possible.Katamari Damacy ( lit. Players can find hidden presents containing accessories for the prince in the levels. Katamari Damacy’s world is created through offbeat animation and a catchy soundtrack. Bonus missions restore constellations and come with their own set of constraints. To challenge the prince, the King sets size requirements for the Katamari and time limits for the level. A tutorial stage walks the player through the controls and introduces a story about a Japanese girl who can feel the cosmos. The analog sticks on the PS2 are used to steer the Katamari from a third-person perspective. After many levels, the Katamari can eventually pick up people, cars, and other oversized items. Push pins and paper clips cling to the Katamari, expanding its size and allowing it to roll over obstacles and pick up larger objects. Initially, the prince can only pick up smaller items, but as the Katamari grows, it can collect more. The prince moves the Katamari around, collecting things that adhere to it in stylized versions of Japanese houses, cities, and environs. Enter the Katamari, a sphere that the prince can push around our world to “roll up” items, increasing the size of the Katamari until it’s large enough for the King. Unfortunately, the prince is only about half a foot tall, so recreating the stars will be difficult. The King of All Cosmos accidentally destroyed the stars and now wants the prince to rebuild them after he has recovered.
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